Daily Archives: August 17, 2011

Happy birth­day, Ontological Geek! In honor of our first year (feels weird to say “our” in this con­text, since I start­ed writ­ing in January), I’m going to turn to that tra­di­tion­al cel­e­bra­to­ry activ­i­ty: war. War film has been huge­ly pop­u­lar since the begin­nings of the medi­um, and that style has def­i­nite­ly influ­enced the first-person shoot­er genre in video games. A great deal (half or more, I’d reck­on) of first-person shoot­er games fea­ture a war of some sort; only the rare shoot­er, such as the non-side-scrolling Metroid games, fea­ture a story that has a sole pro­tag­o­nist up against an unor­ga­nized, non-military foe who isn’t involved in […]

Trenched Warfare

See the title! One year ago today, I post­ed the first post on the Ontological Geek, to an audi­ence of my wife and a few of my friends.  Today, I post this anniver­sar­i­al (not a word) update with a few lessons under my belt and a year’s worth of arti­cles and com­ments post­ed on the Internet for all to see and, hope­ful­ly, enjoy. First, I want­ed to make sure to thank Matt Schanuel for writ­ing the Additional Pylons col­umn for the last eight months or so, as well as Jarrod Hammond, Tom Coberly, and Afh for writ­ing guest arti­cles. I would also be remiss if I did­n’t thank […]

The Ontological Geek is One Year Old: The Annual Report, 20102011