Monthly Archives: September 2011

Buying In 6

Over at, Tom Bissell recently put up an interesting review of L.A. Noire that is worth checking out; you can do so here. He also brings up some interesting ideas that I want to talk about regarding the experience of games, specifically the notion of “buying in” to a game’s structure, narrative, and central conceits. I encourage you to read the article, but it’s pretty lengthy, so I’m going to touch on the most important points that he brings up on the topic. His introduction to the topic is here: The story of L.A. Noire concerns a psychopathic cop […]