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December 2011

On Urgency

During a recent Deus Treks podcast, I passingly mentioned that a game works much better as art when its gameplay reinforces its sense of narrative urgency. I didn’t think much of it at the time, but on further reflection I think that it’s an important piece of the Plot vs. …

You’re a Legend, Mr. Wayne

First things first: go listen to the newest Deus Treks.  It’s the best one we’ve done so far. With that out of the way: It’s Batman time.  Again. (Always). Last time, I mentioned that Arkham Asylum, (though really neat), mostly doesn’t examine the Batman mythos with any real granularity.  “You …

Deus Treks Part Five

This marks the fourth installment of our podcast wherein Bill Coberly, Matt Schanuel, and Jarrod Hammond play through the original Deus Ex and discuss their experiences.  The first installment can be found here, the second, here, the third, here, and the fourth, here. Podcast Powered By Podbean Also, check out …