Daily Archives: June 7, 2012

In thinking about contemporary gaming, I've identified three different kinds of PCs: There are Characters, Conveyers, and Containers. These three types are delineated by the amount of control the player exerts over the in-game avatar, and a specific relationship to the player exists for each. For Characters, we are the Audience, for Conveyers, we are Actuators, and for Containers we are the Animus.

The Ghost and the Shell: Human/Cyborg Relations In Games