Despite its best intentions, Assassin’s Creed: Black Flag treats newly liberated slaves as equivalent to cargo.
Currently browsing author
Without tangible game benefits or a preordained character personality to guide my decision, I am forced to really think about the choices being presented to me
I leapt at the chance to review Face Noir. Sadly, Face Noir has precious little in it to care about.
Distressed and frankly bored by my recent video game choices, I picked up a copy of The Legend of Zelda: Twilight Princess, and stepping out into the bright green grass of Hyrule Field felt like coming home.
During a recent playthrough of Assassin’s Creed III, I realized how full it is of cultural stereotyping, and began to wonder what it might be saying about my nationality.
I wonder, did anyone sit down to consider their own understanding of God before making From Dust and Black & White?
A game which wins the popularity lottery will almost immediately be cannibalized for useful parts. After Arkham Asylum, Amazing Spider-Man made no bones about picking up the bat-ball and running with it.
An idea is hatched, one never raised in sobriety but which finds fertile ground in the alcohol-fogged mind. A plan is made: We were going to play a game of Warhammer.
There seems to be an issue that goes beyond the simple subject of ridiculous costumes: the fashion in which contemporary games treat the physical act of sex itself.
We are all, I’m sure, sick to death of money. Great piles of cash lying all about us, wherever we look. The stuff is everywhere, free for the taking, and often thrust toward us at every opportunity.