Commander 2014 is one hell of a set. With all of these wonderful new toys to play with, it seemed only natural to write up a set review for my adoring audience, which – by complete coincidence, naturally – required us to play the living daylights out of all the decks. The things I do for you people.
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When the meta experience of Spec Ops begins to shift away from supporting this black-on-white reasoning as the cause of the game’s conflict, it presents quite the gut punch; Good Guys and Bad Guys both begin to lose value as simple definitions.
I have an itch, dear reader. An itch I just can’t scratch. A little something that has wormed its way into my brain and refuses to leave. On rare occasions when the stars align, rivers run backwards and sundry other mystic omens come to pass, a Magic card will amble …
With the recent release of Magic’s 2015 core set, I thought I’d jump on the Internet’s bandwagon good and hard to review the latest crop of potential Commanders. For the uninitiated, Commander (or EDH, for the purist) is a 100-card constructed format which pulls from virtually the entire backlog of …
Despite its best intentions, Assassin’s Creed: Black Flag treats newly liberated slaves as equivalent to cargo.
Without tangible game benefits or a preordained character personality to guide my decision, I am forced to really think about the choices being presented to me
I leapt at the chance to review Face Noir. Sadly, Face Noir has precious little in it to care about.
Distressed and frankly bored by my recent video game choices, I picked up a copy of The Legend of Zelda: Twilight Princess, and stepping out into the bright green grass of Hyrule Field felt like coming home.
During a recent playthrough of Assassin’s Creed III, I realized how full it is of cultural stereotyping, and began to wonder what it might be saying about my nationality.
I wonder, did anyone sit down to consider their own understanding of God before making From Dust and Black & White?