This episode, Aaron and Oscar are joined by special guests Amsel von Spreckelsen and Rowan Noel Stokvis to talk about the portrayal of insane asylums in horror games!
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Why do we still have all these people spending their meager earnings on hosting services, trips to conventions, games, and tools for making games? Why don’t they just give up and prioritize civilian employment?
Aaron Gotzon and Oscar Strik are pleased to bring you this first episode of the Ontological Geek’s new podcast! Within, find discussions of game music, free-to-play games, gamer entitlement, and various other things!
2013 was a great success on many fronts, so we’ve decided to take a moment to reflect on the year’s events as we look forward to future growth in 2014.
Here at the end of the year, I asked the Ontological Geek staff to write up some thoughts about the endings of games, good, bad, and ambiguous.
Is The Binding of Isaac a horror game?
A transcript of and some excellent thoughts about Aaron Gotzon’s game of It is Pitch Dark: Unto Tarsus
The Ontological Geek staff give their thoughts about the nature and purpose of boss battles, one of gaming’s oldest tropes.
A look at how Borderlands 2 actually manages a respectful and fairly nuanced portrayal of an obese character, and an examination of why that matters.
Frequent readers will note my intimate familiarity with the Evangelical subculture. We had our own hit novels, our own major motion pictures, and, of course, our own games.