In March 1914 the bespectacled scholar Bronislaw Malinowski was put down by a greasy tug boat on the sands of Mailu Island in Papua New Guinea. Standing awkwardly for a while on the too-hot earth, he described himself as feeling – for a moment – a sense of deep discomfort …
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The arrival of a long-awaited ship can signify the fulfillment of a great many promises: the return of an expedition, a trade mission, or of loved ones. The incoming vessel bridges the vast divide of the ocean, if only momentarily. A moment full of potential. That potential is full of …
Baldur’s Gate 2 opens by stuffing two different people into the fridge, one man and woman. How do these differ?
It began with a simple question: “Is Kratos black?”
In many memorable games, it’s the places and people that stay with me long after I finish playing. But today I want to talk objects (or items, things).
This time, I’m going to take a look at BioWare, who tend to come closer to depicting queer characters with actual dignity. Yet, there remain tremendous problems.
Minimalism is close to my heart because minimalism has a way of getting at complexity by other ways and means.
Why do we still have all these people spending their meager earnings on hosting services, trips to conventions, games, and tools for making games? Why don’t they just give up and prioritize civilian employment?
There’s a recurring section of Assassin’s Creed IV that makes me uncomfortable: taking forts.
Without tangible game benefits or a preordained character personality to guide my decision, I am forced to really think about the choices being presented to me