With the recent release of Magic’s 2015 core set, I thought I’d jump on the Internet’s bandwagon good and hard to review the latest crop of potential Commanders. For the uninitiated, Commander (or EDH, for the purist) is a 100-card constructed format which pulls from virtually the entire backlog of …
Currently browsing tag
Editor’s Note: Welcome to Tricks of the Trade, Tom Dawson’s new column on all things good about Magic: The Gathering! To kick things off, Tom proposed one of our world-famous round-ups to lead into the unfathomably deep subject that is M:tG, and you can consider this a sort of backdoor …
Hi friends, First off, I want to wish Bill Coberly the best of luck and best wishes for his time at University of Minnesota Law School. None of us would be here at this moment if it weren’t for him, and we wish him every success in this new chapter …
Without tangible game benefits or a preordained character personality to guide my decision, I am forced to really think about the choices being presented to me
I leapt at the chance to review Face Noir. Sadly, Face Noir has precious little in it to care about.
The Ontological Geek staff give their thoughts about the nature and purpose of boss battles, one of gaming’s oldest tropes.
Distressed and frankly bored by my recent video game choices, I picked up a copy of The Legend of Zelda: Twilight Princess, and stepping out into the bright green grass of Hyrule Field felt like coming home.
During a recent playthrough of Assassin’s Creed III, I realized how full it is of cultural stereotyping, and began to wonder what it might be saying about my nationality.
I wonder, did anyone sit down to consider their own understanding of God before making From Dust and Black & White?
We asked the Ontological Geek staff to pick three games for their required reading lists, a game to take to the end o the world, a game to teach people about games, and whatever they’re currently playing.