When Valve announced that they had been collaborating with the Musée du Louvre to produce a new title utilizing their venerable Source engine to produce the world’s first first-person virtual museum, the gaming world was stunned that such a product would be developed without any announcement until right before its release. Much confusion was generated as people guessed wildly at how an engine primarily used to develop FPS titles could be used to produce what sounded like a glorified visual encyclopedia. The discussion grew even louder when Valve announced that it would be a multiplayer title, even though no details about gameplay had been […]